What Happens if Someone Dies in Sword Art Online

Synopsis

A year afterwards escaping Sword Art Online, Kazuto Kirigaya has been settling back into the real world. All the same, his peace is short-lived equally a new incident occurs in a game called Gun Gale Online, where a player by the proper noun of Death Gun appears to be killing people in the real earth by shooting them in-game. Approached by officials to assist in investigating the murders, Kazuto assumes his persona of Kirito one time once again and logs into Gun Gale Online, intent on stopping the killer.

In one case inside, Kirito meets Sinon, a highly skilled sniper afflicted by a traumatic past. She is before long dragged in his chase after Decease Gun, and together they enter the Bullet of Bullets, a tournament where their target is certain to appear. Uncertain of Decease Gun's real powers, Kirito and Sinon race to stop him before he has the hazard to claim another life. Non everything goes smoothly, still, as scars from the past impede their progress. In a high-stakes game where the next victim could easily be 1 of them, Kirito puts his life on the line in the virtual world in one case more.

[Written by MAL Rewrite]

Groundwork

Sword Art Online 2 adapts novels 5 to 8 of Reki Kawahara's low-cal novel series of the same championship.

The first episode was screened at various special events held in the United States, France, Germany, Hong Kong, Taiwan, Korea and Japan before its boob tube premiere.

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Reviews

Jan 3, 2015

Overall 4
Story three
Animation 7
Sound 7
Character 3
Enjoyment 3

*Minor spoilers ahead*

There are a lot of things that can exist said about Sword Art Online, and most of those things are not pleasant. I will not mince words: I am no fan of the series. The start season was filled with so many issues, both pregnant and minor, that even watching a single episode was an incredible examination of patience. There were some groovy ideas subconscious in between the mountains of nonsense, and while I tin can understand why the show was then enjoyable to then many people, in my case, it was similar an aneurysm waiting to happen.

There is often a dichotomy of opinions towards the show. There are the fans who admire the characters and setting and staunchly defend their right to bask whatever they delight, and so there are the critics who despise everything the series stands for, often going to the extreme of attacking the fanbase and treating the series like information technology is an anathema forged in the fiery pits of hell. And that is precisely why, regardless of which side you stood on, Sword Art Online was likely not the kind of serial that could be given a shrug and promptly forgotten.

"Was". The same cannot exist said for the 2d flavor of Sword Fine art Online. Whereas the first season was either the vocal of angels or the cacophony of demons, the 2nd season is the essence of mediocrity. It delivers even more than of the virtual reality-MMORPG setting and Kirito'southward usual 'time to save the solar day and wink at my bitches' attitude, but that's really all it is: 'more than'. It'southward not offensively bad like the beginning season was (though it does come close at times), nor does it deliver anything to continue the fans specially excited. It is a sequel that exists to be a sequel. Information technology exists because the author created a successful franchise and thus he needed to keep the fans appeased by throwing more than Kirito and Asuna their manner. The story could and should have ended after the start arc, but profits seem to speak more than than artistic expression. Then it goes.

To have a discussion nearly Sword Art Online is to discuss its flaws. At that place is almost an endless supply of issues to mutter about, and while I will non be able to mention all of them (lest this review reach novella length), I besides do non believe that enjoyment alone is enough reason to praise an anime. And then yous will take to forgive me for nitpicking the evidence to death. The little things do add up after a while. Death by a thousand cuts, they say.

Sword Art Online'south lacklustre second offering begins with the initially promising (and rapidly disappointing) Gun Gale Online, or GGO arc. Subsequently the events of the first season, Kirito is tasked with investigating the murder of several people within GGO, because... well, apparently a teenager is more capable than the police or a federal agent who has actually been trained in investigation. He is also forced by his contractor to play in the game as a female avatar, because reasons. If that is supposed to exist a method to help conceal his identity, it certainly does not have any consequence when he continues to refer to himself equally "Kirito". Most likely, the author simply put this in so that the fans might exist able to write yuri doujins and fulfil their secret desire to be the fiddling girl. That'due south absurd either way, but it doesn't practise much to plant the series as something that tin can be taken even remotely seriously.

Speaking of his female avatar, Kirito is seemingly the only guy in the entire game who plays as the opposite sex. You would call up that pretty normal (it'southward common plenty that people often accept to question the real-earth gender of female person avatars), but every unmarried guy in the game believes without a shred of doubt that Kirito is really a daughter. And and then they hitting on him and fawn over him. Sinon even goes into a total-blown rage when she finds out about Kirito's actual gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the start place. Like... okay? I guess the author felt information technology necessary to plough Kirito into a heroine himself because there somehow wasn't plenty fanservice already, what with all the frequent shots that stare directly at Sinon's barrel.

Kirito being Kirito, he immediately makes a proper name for himself past winning a most-impossible minigame with little to no effort. And while, sure, information technology isn't as well strange that someone would immediately get the feel for an MMORPG, it is certainly a trouble when his playstyle is utterly contrary to the nature of the game. GGO is not a game about melee combat; it is about guns, grenades and positioning. If a player decides to pull a knife xx anxiety abroad from someone with a auto gun, they will exist absolutely and utterly destroyed. Or at to the lowest degree that would be mutual sense, if sense actually applied to Kirito. He decides to utilize a lightsaber (aye, seriously) in a first-person shooter and then proceeds to dodge or cut every unmarried bullet that ever crosses his path, and in ane example, even sends a bullet flight into a building which so causes the unabridged matter to plummet (obviously he deflected a tank shell). Perhaps Kirito is some sort of god, seeing as he can think and react thousands of times faster than whatsoever other man beingness. The bear witness explains it away with some 'high agility stats' nonsense, failing to realise that Kirito predicting the path of dozens of bullets two anxiety in front of him requires superhuman thought just as it requires superhuman speed. It seems Kirito is so powerful that petty concepts such as sense do not apply to him. Praise be to our God, Kirito. May he forever bless usa.

Thankfully, the addition of Sinon creates a bit of a distraction from the Kirito bollocks, but her being a female person graphic symbol, she still inevitably becomes a part of Kirito'due south harem. And he manages to swoon her by spouting some of the most embarrassingly cliché lines I've perhaps ever seen in an anime. Let me quote i of his brilliant lines: "No i dies alone. When that person dies, the part of them that lives within someone else dies as well. You lot already alive inside me!" And yes, this is actually something he says inside the bear witness. At present excuse me while I go and vomit.

At that place is also one peculiarly obnoxious scene in the second episode where Sinon, falling from the top of a skyscraper, somehow dodges all simply one of the hundreds of bullets hurling at her from the gattling gun beneath. All of them state merely a few feet below her, which one would presume is because the shooter is trying to lucifer his aim with her falling speed, except if he wasn't completely lacking in brain cells, he would realise that all he needs to practise is stop moving his aim for a fraction of a second and Sinon would be annihilated. No such matter happens, and Sinon sends a sniper bullet through his caput as she approaches the ground (because that is how sniper rifles work), spouts a cheesy catchphrase ("The end!") and lands with one of those cliché shots where where her back faces her dying enemy. I'1000 not sure if this was scene was supposed to exist 'cool' or something, because the only emotions it conveyed to me were frustration and embarrassment-- embarrassment over the fact that I merely finished watching something that even ten-yr-olds would remember dumb.

Sinon's trauma is somewhat interesting, for it at least creates a grapheme in the evidence who is really flawed as a person. Just the fashion in which this trauma is adult is far from great. She's portrayed as being emotionally strong, even more so than Asuna or Our God Kirito, and then as presently as she sees the aforementioned pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, saying how she doesn't care about dying while actively making an try to survive. Whatever. The trauma is not there to develop Sinon'southward grapheme in any meaningful way or to carry whatsoever message about the struggles of post-traumatic stress disorder, but simply exists to establish her as a tragic heroine then that the audition can pity her and empathise with Kirito's desire to protect her. How exciting.

The show also tries to create a trauma for Kirito as well, although information technology only ever comes beyond as a lame, cloying effort to make him a darker character. He is apparently haunted by his SAO days where he was forced, in self-defence, to kill two player characters who were murderers themselves. He is and then damaged by the incident that in one scene, a nurse really hugs and comforts him, but his supposed trauma is never explored in any depth and is forgotten near as quickly as it is mentioned. The fact that he can laugh, grin and engage in PvP only moments subsequently is a testament to the fact that it never really mattered in the first place. It also shows that the writer has no idea what kind of character he fifty-fifty wants Kirito to be: is he a dark anti-hero or a light-hearted goof who just happens to exist good at MMORPGs? The evidence has no idea. It throws Kirito from personality to personality, to the point where you have no idea who the hell he even is whatever more than.

The story surrounding the antagonist of GGO (cheesily named "Decease Gun") deserves a small corporeality of praise for its willingness to change the show's formula a piddling chip by creating a meaningful connection between the virtual world and the real world. The fashion in which Death Gun carries out his crimes is actually quite peachy, only the identity of the killer is perchance less so. The killer immediately transforms into a raging lunatic the second their identity is revealed, committing their crimes for reasons as dumb as "I hate my parents". Is information technology so difficult to write an antagonist that actually has personality and a legitimate (though disagreeable) reason for their actions? It's non equally though every person who ever commits a bad deed is a psychopath. Normal people do bad things, too.

Most of the suspense of Expiry Gun's murder spree is created through impaired contrivances, though. The characters cannot log out in the eye of the tournament, meaning information technology is incommunicable to avoid being killed by Death Gun unless they defeat him in the game themselves. I am pretty certain it would exist confronting every sort of law imaginable, particularly later on the SAO incident, for players to not exist able to leave the game whenever they please. What if in that location's something urgent going on in the existent world and they can't get to information technology considering the tournament is taking longer than expected? What if their bloody business firm is on fire? This restriction is utterly asinine and would never actually be, only I suppose there wouldn't be much story if it didn't. Sword Art Online is less interested in creating a believable globe and more in twisting and irresolute everything about it to fit with the author's whims.

The story of GGO is over before it ever really starts. It'due south a shame, because the setting actually carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. Once the fight with Expiry Gun is wrapped upward, Kirito and his harem simply move on to the adjacent game without much care.

Except the 'next game' is just ALO all over once again. The second arc of the story is a forgettable haze of null. All that happens during these iii episodes is that Kirito obtains the about powerful sword in the game, because he wasn't already powerful plenty, or something? There'due south too more than utter stupidity like Kirito and his party being pulled into a questline that can actually delete the entire game'southward data. I am absolutely sure the developers would plan something that allows years of hard work and their entire source of revenue to exist brought to nothing. Right.

And the adjacent game is more ALO, besides, although the story does attempt to have a dissimilar plow in the third (and final) arc by temporarily passing the protagonist baton to Asuna. But even a lack of Kirito seemingly cannot do much to better the series. Even with the incredible amount of detail given to Asuna's character-- her troubled relationship with her mother who wants her to lead a normal life, her feelings about the future and her struggle to save a newfound friend-- somehow, after all those episodes and all those atrocious things she had to deal with, Asuna was still the exact same person she was during her commencement advent. She does nix only make full the shoes of what many would consider the 'perfect girlfriend'. She is lacking in flaws and devoid of personality. She'southward just a pretty face who goes through some bad things. I suppose the aim shouldn't even accept been to develop her character, but to give her a character in the commencement place. If you lot throw a rock into a tornado, it volition however remain a stone once it reaches the ground.

Among the dozens of other things in the tertiary arc to find issue with, there is one detail scene that comes to listen. Equally Asuna and her new friends are fighting to accomplish the boss room before another group of people, Kirito somehow, conveniently, shows upward as a part of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the xx or so people completely on his ain. The initial half of the enemy party decides to use healers, and one of Asuna's allies and then complains that they're "not being fair", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite existence vastly outnumbered, and as Asuna and her political party enter the boss room, Kirito, surrounded by flames, makes a peace sign while property off the horde of enemy players. Somehow I recollect this scene might feel more appropriate in a teenager's fanfiction.

It should also be mentioned how cringe-worthy whatever scene with Yui is, such as when Kirito writes a program so that she can 'see' through the cafe'south camera and and then hang out with them in reality. Delight. She'due south an annoying NPC, not the daughter of a bloody teenager. If she were to be erased from the unabridged story I doubtfulness anyone would complain.

And why are Kirito and Asuna so incapable of showing physical affection? They've been dating for iii years now and even fabricated virtual babies with each other in SAO, only in the real world they do not dare kiss or engage in sexual activities. It makes their relationship feel very weak, superficial-- almost like the author is afraid of fully committing them to 1 some other because it would make Kirito unable to have his harem. The show eliminates any sense of a realistic romantic human relationship by attempting to appease both harem and Asuna fans, except in reality, information technology has quite the contrary effect. Those who want to see the relationship betwixt Kirito and Asuna developed will only find themselves disappointed, and those who want more of the harem will find themselves even more disappointed.

The problem with Kirito's harem is that all its members are there only equally middle processed. Even Kirito's bouncy sis is pushed to the side and made irrelevant, despite her receiving so much screentime in the previous season that it seemed things were about to develop into a love triangle. Nope. All that was for nothing. She and the others all still follow Kirito forth, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the signal in them even being there at this point? To remind us they exist then that they can used in ero-doujins? Bully.

Furthering this issue is the bear witness's reluctance to write in male characters that are not raging lunatics or utterly irrelevant. Kirito is the only male in the entire story who e'er matters. None of the girls have any interest in Klein or any of the other males; they but fight over Kirito despite the fact that he is already (supposedly) in a human relationship. It's not that there needed to exist another male character with his own honey interests, given that Sword Art Online is absolutely terrible at writing romance, but the least the show could do is requite Klein and the others a chip more than attention. Klein exists only every bit some random dude that tags along with Kirito, and it's a shame, because he's a hell of a lot more interesting than Kirito ever was.

The final few episodes carry a fair share of emotional weight, but information technology's quite hard to care much most what's going on when the entire arc moves at lightning speed. Asuna and Yuuki act like they're best friends after merely knowing each other for nearly two days, and it's not much longer until Asuna starts rushing to her side in the real-world and crying for her sake. Sure, it'due south pretty hard not to experience deplorable for Yuuki given how crappy her state of affairs is, but the audience is just thrown into the drama without being given whatever fourth dimension to think nearly what'southward going on. I'm not the kind of person who believes there is something inherently incorrect with shock value, merely I hateful, for god'due south sake, the least y'all could do is give me some reason to be invested in the characters outset. It's only melodrama without purpose.

The bodily fight scenes are also thoroughly disappointing. There are no longer whatever situations where the characters' lives feel at stake. It's a video game and Kirito is incapable of defeat. Most of these are barely longer than two minutes, anyway, and so if you were looking forward to massive boss battles and crazy nonsense from the kickoff season like Kirito'southward dual-wielding skill, there is none of that here. The testify instead spends most of its upkeep on Sinon's ass.

Does Sword Art Online look nice? Sure. And information technology sounds prissy, as well. But no matter how pretty the scenery and how intense the main boxing theme is, it cannot make the unexciting exciting. Unless the music is married with an appropriate scene, it will achieve zero if not existence awkward, and often the scenes in Sword Art Online feel awkward. All Sword Art Online does is wait and sound nice-- in this case, the wrapping paper is more than heady than the contents.

The show has some problems.

I however feel in that location's so much I've missed and so much more that needs to be said nearly the series. I've tried my all-time to assort all my angry groans and rolled optics into something that actually resembles a proper piece of writing, and so if information technology feels like a massive wall of whining, I apologise. In that location was a lot to whine well-nigh.

And no, I don't believe that my standards existence "too high" is a valid rebuttal. Standards are non something that anyone should ever apologise for. It does not matter if a show strives to exist some intellectual commentary or if it'southward content just being simple-donkey amusement (and Sword Fine art Online definitely falls on the "uncomplicated-ass entertainment" side of the spectrum). If a evidence is impaired enough that you lot can enjoy it but by turning your encephalon off, then information technology is non something that is worth your time. In that location is plenty of entertainment out there that tin be enjoyed while the brain cells are in use. Some of them are even aimed at children (see: Aikatsu, Cardcaptor Sakura or My Neighbour Totoro), so I don't run into much reason to force yourself to enjoy mediocrity when quality is easily available.

But if you lot enjoy Sword Fine art Online, that'southward OK also. You're free to watch and bask any the hell you damn well delight, and the people who say you are a lesser person for enjoying mindless entertainment are just as mindless themselves. Sword Art Online definitely has a great deal of appeal among younger folk and MMORPG fans, but delight, if yous enjoyed the series in any capacity, do yourself a favour and do non conflate your personal enjoyment with critical quality. Fun does not necessarily mean good. It often does-- how tin can we appreciate something we hate watching, later all?-- only in this case, the enjoyability of Sword Fine art Online has nothing to do with its merit as a story. Because it doesn't have any.

Sword Art Online is a mess and information technology needs some shovelling.

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Dec 29, 2014

Overall 4
Story two
Animation 7
Sound 7
Character 2
Enjoyment vi

Earlier I offset this review, let'south all take this moment to bow our heads and close our eyes every bit we pray to the bang-up and almighty Jesus-kun.

Oh Jesus-kun, let your apprehensive servants exist similar thee oh Lord. Let usa become OP, plot armored, cocky insert chick magnets and then that nosotros tin can build our own harem. Bless the harem oh Lord, that it exist deemed worthy of your hax abilities, AMEN!

Story: ii/10

You know how you can tell if a story is very stupid? When the only way information technology can continue is if your main graphic symbol makes an extremely casuistic decision, that anyone with common sense would unremarkably refuse. "Escaped a game where you near died and suffered psychological scars as a consequence? Well why not jump into another one :D !" ...The show has all the same to go laissez passer episode ane and has already proven that a room total of monkeys could write a amend script. But I won't completely kick SAO II in the assurance, as they didn't repeat the crazy timeskips like before.

You know what you don't practice with a 24 episode run? try to squeeze in three disjointed arcs into i. You thought the move from Sword Fine art to Alfheim in season 1 felt left field? Well the transition from Gun Gale to Alfheim takes the cake.

The mini mission arc in the middle isn't even worth mentioning, since the whole purpose was to simply brand Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (sorry Saber).

Then there's the final arc.. Which was a melodramatic story for the sake of getting the fans to cry a river. "Video games assistance brand AIDS suck less".. now try saying that out loud without facepalming yourself into a blackout.

Fine art/Animation: 7/10

Every bit much every bit the SAO franchise brand me grit my teeth, it should get without saying that they have bully product value. This was no exception as they made a visual spectacle that is pleasing to the eyes. The vibrant colour of the game world will go on even a person with ADD attentive. The cinematics are also meridian notch, every bit the fighting sequence will have you lot creaming your pants.
However I tin't say the aforementioned for the character designs. If you lot accept a still shot you'll realize every character shares the same face, which is across lazy... Merely hey, I guess God really did make everyone in his own image.

Audio: vii/x

To add to the visuals, nosotros're likewise given a score to friction match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are fifty-fifty good stand lonely listens. The voice actors were also fine, simply no stand up outs come up to listen. They did what was needed to deport the show, and that to the to the lowest degree deserves credit.

Characters: 2/x

Virtually of the characters from Jesus-kun's harem don't fifty-fifty receive any roles other than being the sideline cheer squad for our MC. Even Klein, who started out promising in season 1, is degraded to comedic relief. The main antagonist from GGO, Darth Vade-... I mean Expiry Gun was, believe it or not, a good idea for this series. Through him they tried to give Jesus-kun an internal disharmonize via post traumatic stress disorder. They also tried this with Jesus-kun'due south new harem addition Shino.. At present notice how I said "TRIED" as nothing really changed later the following arc was over. Kirito remained the plot convenient God and Shino merely fell in line as some other conquered slice of ass by our savior. The terminal character worth mentioning was Yuuki, who only survived the Harem God's clutches by succumbing to AIDs. Introduced in episode 19, we're only given 5 episodes to give a fuck... This is a text book example of forced drama, making Yuuki's beingness to be nothing more than than a token sympathy character, rather than an actual person. The merely expert thing to come out of this cast was Asuna, who finally got more screen time. Despite her "evolution" being brought on by forced drama information technology was ameliorate than having Jesus-kun bask in the limelight. Which in plough made SAO II slightly more than tolerable than the flavor 1 trainwreck.

Enjoyment: 6/10

Despite its five page MLA format filled with problems, I enjoyed SAO II for what it was. They tried to develop a few of its characters. They tried to meliorate the shit story of season one. And they tried to shine low-cal on someone other than Jesus-kun. Although they failed in spectacular manner, it was all the same fun watching it practise so.

Overall: 4/x

SAO II excels in the audiovisual department but once over again repeated its past mistake of having idiotic and stupid characters and story. For those seeking to requite SAO redemption with this continuation don't concord your breath as it nonetheless remains in cesspool quality territory. However If you're a fan of this series and have yet to spotter it then past all ways give information technology a go, as information technology does improve some flaws that were apparent with season one.

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Dec 25, 2014

Overall 3
Story 2
Animation six
Sound 7
Grapheme 2
Enjoyment 2

Mod edit: Review my incorporate spoilers.
-------------------

*Sigh... What am I doing with my life? Seriously: What practise I have to gain by bashing this bear witness? I'm certainly non the first ane to rip this anime and its inane hype train a new one and I definitely won't exist the last. Therefore, forcing myself to sit down through yet another drove of incompetent pacing, plot points that make no sense what so ever, and an unbearable self-insertion protagonist doesn't really seem to be worthwhile, does it? And however here nosotros are. Goddamn information technology… Ladies and gentleman: It'due south fucking back

Synopsis: Afterwards restoring VRMMORPGs to their previous glory by beingness the total badass he is, Kazuto Kirigaya is approached by a detective who wants his aid investigating the "Expiry Gun" incident. This incident is a recent outcome in which a mysterious user who goes by the SUPER original name of "Death Gun" somehow managed to kill some other user in existent life past merely shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly astonishing at it (shockingly), meets a sniper girl named Sinon, and enters a big tournament with the hopes of facing off against the mysterious "Death Gun".

Now, that plot summary probably makes the reader enhance a few questions, such equally: "Why is the police section recruiting a random highschooler with a documented history of VRMMORPG-caused psychological trauma?", "Why does Kirito, the man who well-nigh lost his life and witnessed others lose their lives in a video game, dubiousness then harshly the possibility of death through amusphere?", or "Why God? Why is there a second season of SAO?" Well, unsurprisingly, none of those questions volition be answered. However, that shaky premise is only the modest first to a slew of other problems that this show truly suffers from, and most of them are even worse than the commencement flavour.

Arguably the biggest flaw of the show is that the pacing is PAINFULLY tedious. I'm not exaggerating; each episode covers nearly two sentences worth of plot. For a bear witness that's supposed to be centered around action, it is astoundingly boring this time around. Information technology wouldn't exist unreasonable for the kickoff four episodes to be condensed into i; then we would be talking. Unfortunately, the evidence never addresses this issue and smacks the states across the face with filler as information technology drags itself out for as long as possible. It's unwatchable at times.

Some other major issue is the fact that the plot no longer has whatsoever suspense and provides no reason for the viewer to care about what is happening. In SAO'southward first arc, nosotros at least had a reason to care almost what was happening inside the video game because information technology was life or death; the stakes were high and lives were on the line. In THIS season, all the same, the only driving force for us to intendance most the virtual world no longer exists exterior of spurts of laughably forced melodrama. As evidenced by episode 2, the prove tries to exist theatrical/dramatic in order to convince the audience that what is happening in the game is Actually of import when it and then obviously is not. I kid you non; there is a scene in this episode where a total-grown man almost has a mental breakdown because his PH (player hunter) association was losing a fight. …DUDE. IT'Southward A FUCKING GAME. We are forced to listen to Sinon (more on her later) give us a ridiculous, obnoxious speech most how logging out and giving up on the battle is "dishonorable", AS SHE IS KILLING AND Looting INNOCENT PLAYERS. Yeah, existent sense of "honor" you got there. This might have worked in the first season when the stakes were legitimately loftier, merely when the setting of your story changes drastically, you must adjust the content accordingly! I hateful, it'due south not like I'm surprised that this show doesn't make any fucking sense what so e'er, but I still accept to betoken information technology out. Overall, this is just an unbearably stupid plot, as per usual. Impossible to take seriously.

Every bit for the characters… well... what can I say that hasn't already been said about Kirito? He is made just to pander to male-ability fantasies. He is amazing at everything he does, he gets all the girls, and he has no flaws what so ever, etc. Basically, you lot wish yous were Kirito. He is made for the purposes of self-insertion, and while people who know anything about storytelling recognize that this is a SHIT mode to write characters, Kirito has been instrumental to the show'south popularity. I Hate that this is the kind of character that becomes popular nowadays, but that's part of the reason I am writing this review; if plenty people don't complain, it will continue to happen. Don't even get me started on the laughable means that they try to get the audience to sympathize with him. The simply other major characters this season are Sinon and Asuna. Let's start with Sinon, who is another completely worthless, helpless female for Kirito to add to his harem. The show tries to characterize her by describing her devout fear of guns, and I mean DEVOUT. This daughter is plain and so scared of guns that she vomits all over herself just by glancing at a FAKE gun ('cause that's totally believable…). At present, y'all may be asking yourself, "How can someone who is so irrationally scared of guns be a tiptop player in a super-realistic VRMMORPG that is manifestly multiple steps in a higher place the intensity of holding a toy gun in your easily?" Well reader, shut up. This is SAO. Never question it once more. …In all seriousness though, her entire backstory is merely completely laughable because information technology doesn't make whatsoever sense at all. Ane of the worst portrayals of PTSD I've e'er seen in media. Any personality traits she may take been given eventually fade away into the same sometime harem-girl bullshit at the first sight of Kirito. Valiant endeavor, A-1, at least you are trying harder, only this grapheme all the same sucks. Equally for Asuna, you already know the drill. A misogynistic object for Kirito to print and presumably bang. She has an arc dedicated all to herself this flavour, and it's the cheesiest matter I've ever seen in my entire life. It's like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say annihilation to spoil the villain of the commencement arc, but oh my god, if you lot are in need of a laugh, this testify's midseason finale is a must watch. I was literally crying from laughter. That's how stupid SAO's villains are. Perchance worse than season one'south.

In conclusion… It'south fucking SAO. If you liked the offset season and were able to somehow overlook its ludicrous amount of flaws, and so yous will probably like season two besides. If you actually have standards, recognized how incredibly overrated the first flavour was, and hated information technology, you will besides detest this flavor. To be fair though, the show is even so well animated and the music is still great. I'chiliad also willing to admit that SAO has a certain charm to it that shines through despite its major problems, which is probably the reason it has gotten and so popular. Do I recommend this anime? No, non unless you are a young teenaged male, merely it's not the worst I've seen.

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Dec 20, 2014

Overall 4
Story 0
Blitheness 0
Audio 0
Character 0
Enjoyment 0

It came, near like if it has been created for one purpose: polarize the public opinion, and yet the same scenario from back then take place, to be or not to be.... mediocre? I guess the reply was already given in that first flavor, I'll just throw it here, if we're watching this sequel we already know what to expect, there won't be a glorious comeback, we're watching the wrong franchise otherwise, SAO Two is the same sometime SAO after all.. and for those who understand this basic concept, it might be entertaining somehow, I won't hide that fact, only brand sure to leave the common sense and critic spirit in the next room before you close the door, that it's.

SAO II inherited everything from it'southward predecessor, especially the bad traits that characterized the first season, traits that were a lot more in highlights this fourth dimension since nosotros had already experienced them, nosotros live for the second fourth dimension those faults that fabricated infamous the first season, we could most say it's practically a déjà vu. Such traits are numerous, nosotros could generalize and call the corporeality of the bad traits: The SAO Formula, a design of events presented since Aincrad, proposed again in Fairy Trip the light fantastic toe, and finally in this last installment, Phantom Bullet. Beingness able to determinate such pattern is not something difficult, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review let's clarify a bit improve this concept.

Phantom Bullet takes place a twelvemonth and half later the SAO incident, Kirito, now living the normal high school life, is approached again by Seijiro Kikuoka, some guy from the Government, who informs him that a series of mysterious murders were happening, where?, obviously inside some other Virtual Game. Later the previous fantasy themed arcs, this fourth dimension we have a characterized cyberpunk environment, a huge jiff of fresh air, which provides in the just campus SAO distinguish itself, whiteout failing miserably, the Setting (I'll talk nigh this later). Gun Gale Online, the virtual reality game where a mysterious avatar called Expiry Gun seems to take the power to "impale" the players inside the game. After a remarkable phrase by our protagonist: "There'due south no manner that someone can be killed inside a game!", nigh like if his memories from the SAO incident were erased, he decides to find the culprit by entering this new globe, Kirito goes to investigate!.

This is when The SAO Formula sally completely, in correspondence like the previous arcs, Kirito is assisted by a new female character, in a new game, in a game where you could dice in the existent world, with an overly pathetic character every bit villain (Yup, a complete new environment!), simply leaving aside those utterly obvious facts, the thing I disliked the most was the absence of uncomplicated Logic. If in the first season were remarkable deus ex machinas and bad developed scenes, in SAO II we have the complete absence of logic reasoning.

(At present I'll write some phrases with the interrogation point just to emphasize amend my point of view)

Leaving Kirito completely alone during the investigation phase?, Laughing Coffin members that should have been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun'south targets by placing some cops inside their house?... no? what about tracing somehow the IP?... for god'southward sake we're already in a future where Virtual Reality exist and the constabulary can't really trace a player inside a game? and their only savior is a 17 years old child?, c'mon!.

This flavour is characterized by Stupidity itself, there are no words able to justify the overly idiotic events occurred, because if there were for the previous flavor, this fourth dimension there aren't. And we have all the same to talk about how ended Phantom Bullet, the cherry in this cake!, the climax... simply that would be spoiler so I won't, I'll just say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", yous'll understand later and when you reach that function, drop a express mirth in my honour.

In a similar style as the previous arcs, the plot focuses just on Kirito and the new girl (The SAO Formula in action again!), ASSada Shino, while leaving aside the others characters that were once of import in the previous arcs, reducing their screen time to only a few scenes. That means nosotros don't get any Asuna or Suguha, already side characters, or how I like to say: "They became part of Kirito's party", and once they bring together it, the characters loses their personality completely becoming a side grapheme, office of Kirito'due south harem. Different the previous season, the characters psyche is analyzed a bit more deeply and the effect is... pretty lame. Actions scenes are replaced with boring dialogues between Kirito and Sinon sharing their experiences with Expiry and how they dealt with them. Really I like this kind of approach in the characters but with Kirito?... God no, information technology doesn't feel right in SAO, it doesn't fit the anime. Cool actions scenes with great soundtrack fits more the show, merely that wasn't delivered, in office. The only thing that won't miss in this sequel, in every scene, is Sinon'due south compact ass, we got a moving-picture show of it in every possible angle.

In this 2nd installment Phantom Bullet isn't the only fabric adapted from the Calorie-free Novel, in that location's besides some arcs we could consider equally fillers but they aren't, they're present in the Light Novel. Only from SAO we could expect actual canon textile to have that unique air that fillers have, anyhow these two arcs are Quotient and Female parent's Rosario. While the attempt of Excaliber is to light the mood before the heavy drama oriented Mother'southward Rosario, the result we get it's the exposure of The SAO Formula, yes again. Caliber focuses in Kirito'due south party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Company, aid Kirito to consummate an ALO Quest. Meanwhile Mother's Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama evolution is guaranteed.

Similar previously commented, SAO II inherited everything from the previous flavour, as well those things worth to be praised, the Animation, the Setting and Soundtracks. Extremely fluid animation followed through the actions scenes meanwhile -not the best Yuki Kajiura recycled piece of work- harmonized the environment. The Setting is something I really liked from the SAO franchise, information technology's detailed and somehow information technology drags you inside, Fantasy and Fairy tale like from the previous arcs and at present GGO's cyberpunk, it's notable the effort washed to create this, I tip my hat. OPs & EDs singles managed to exist tricky just a lot less compared to the previous season, anyhow "Backbone" by Haruka Tomatsu is worth an illegal download at least.

Overall I wouldn't consider information technology a full waste of time, this show is watchable, I won't say information technology's a pile of crap or rage near it, I mean, if you're watching SAO Two you already know how this was going to be, so I'll only express my expected disappointment with a large "Meehhh" and end this review right here.

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Source: https://myanimelist.net/anime/21881/Sword_Art_Online_II

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